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- |_____________/_________/__________/_________/_________/___/ |_______/Sam
- [Imp]
- Informationfile ver. 1.22 Monday, September 5rd
- -published with the WARP megademo, first presented at the Assembly '94
- in Helsinki, Finland 7th of August
-
- ==[1]===================================================================[1]==
- ==[CONTENTS]=================================================================
-
- Page 1 : Contents
- Page 2 : Introduction, General information
- Page 3 : Foundation, The story so far
- Page 4 : Members and jobs
- Page 5 : Legend Design official release list
- Page 6 : Ways to contact us, addresses to do so
- Page 7 : List of distribution sites all over the world
- Page 8 : Legal disclaimer
- Page 9 : Group greetings
- Page 10 : Last minute notes concerning the release
- Page 11 : Files included in this package
-
- ==[2]===================================================================[2]==
- ==[INTRODUCTION]=============================================================
-
- This file informs you about LEGENd DESIGN, from the very beginning,
- foundation, members and projects, ways to get in touch, up to last min-
- ute notes.
-
- Well, LEGEND DESIGN is a german group dedicated to making demos, and
- intros, actually all these things, you hopefully appreciate. Further we
- do not deny to take on commercial projects, just the way most other
- demogroups do.
- Currently the group consists of nine people ageing from 17 to 23 years.
- Our occupation, besides the notorious computer works, vary from going
- to school, to studying.
- Anyway, this is not a matter to be discussed here, so we will concen-
- trate on more important matters and topics concerning the group itself.
-
-
- ==[3]===================================================================[3]==
- ==[FOUNDATION, STORY SO FAR]=================================================
-
- Founded in the summer '92 by Pit Bull, Centauri and Alpha, who left
- the group some time later, we emerged from a former PC demogroup called
- THE CULT. Shortly after this, the first release was done. Nothing spec-
- tecular, nevertheless a step in the right direction. The CHROMA DYNAMIX
- has been a dentro for the next production. This dentro featured some
- nice texts, shadebobs and soundblaster support. Actually this were our
- first tries doing some VGA and Soundblaster programming.
- A friend of Pit Bull, Steam, joined some time after, dragging Stain-
- less Steel and Endless Creation with him.
- Being reinforced with these members, we were able to start the next
- production.
- The DIGITAL MATRIX megademo has been released in late 93. The release
- had to be delayed for quite some time due to Pit Bull's and Centauri's
- military services by that time. This demo, nevertheless, became quite
- popular. It featured some more advanced technics, like landscape scrol-
- lers, nice graphics and fine music for soundblaster owners.
- After the Party III in Denmark, Avatar and Nomad joined the group.
- Following the megademo was a BBSTRO for our board, the Golden Image.
- Not being a real big thing, it nevertheless contained some nice shaded
- 3d objects. This project was not supposed to earn prices, it served its
- purpose well, though.
- The next big project, a GUS replay routine has been published through a
- modplayer called TRIPLE-S. The modplayer presented some features really
- new by that time. It contained shuffle and introduction play of several
- modfiles as well as a multifunctional file door.
- A nice friendship resulted in one more member, called Sir Ozzy.
- The current production, WARP, took hold of nearly all members, being
- the most complex production up to date.
- The WARP megademo, features gouraud and phong shading, a vector world,
- texture mapping , hicolor plasma and Gravis Ultrasound support. This
- project has been a big step forward, compared to the releases in the
- past.
-
-
- ==[4]===================================================================[4]==
- ==[MEMBERS, JOBS]============================================================
-
- This section lists the current members of LEGENd DESIGN along with
- their status and duties concerning the group. The listing belows corr-
- esponds to the member joined the group.
-
- Thomas Molitor a.k.a Pit Bull : Coding, PR
- Alexander Lenhardt a.k.a Centauri : Coding
- Joey Barwick a.k.a Stainless Steel : Musician, Sysop
- Mark Heil a.k.a Endless Creation : Arts
- Marc Limburg a.k.a Steam : Musician
- Michael Diefenthaeler a.k.a Brian : Sysop, PR
- Eric Sommerlade a.k.a Avatar : Coding
- Hendrik Steffen a.k.a Nomad : Coding
- Frank Langner a.k.a Sir Ozzy : 3D, Rendering
-
- If you think, you could be of some use for us, feel free to contact one
- of us, call one of our boards, or send an e-mail to one of the address-
- es listed later on. Actually we are on the lookout for graphic artists
- and musicians.
-
-
- ==[5]===================================================================[5]==
- ==[RELEASES SO FAR]==========================================================
-
- These are our official releases up to date.
- Some other files may be found on some mailboxes or ftps around. These
- files, not listed below, are non official releases, thus, please do not
- spread them any further, or even better, try to delete them.
- The listed ftp site is just an example of where to get the releases.
- They should, nevertheless, be found on others, too.
-
- CHROMA DYNAMIX (late 1992) (300k) - Dentro for Digital Matrix
- -(ld-cdx.zip) available on : ftp.eng.ufl.edu
-
- LD-PLASMA (mid 1993) (150k) - Plasma cubes and routines
- -(ld-plasm.zip) available on : ftp.eng.ufl.edu
-
- DIGITAL MATRIX (late 1993) (1,2mb) - Megademo
- -(ld-dm.zip or dm.zip) available on : ftp.eng.ufl.edu
-
- BBStro (early 1994) (40k) - Bbstro for Golden Image
- -(ld-bbstro.zip) available on : ftp.eng.ufl.edu
-
- TRIPLE-S (early 1994) (50k) - GUS modplayer
- -(ld-sss10.zip or sss10.zip) available on : ftp.eng.ufl.edu
-
- WARP (mid 1994) (2,8mb) - Megademo
- -(ld-warp1.zip, ld-warp2.zip) available on : ftp.eng.ufl.edu
-
-
- ==[6]===================================================================[6]==
- ==[WAYS TO CONTACT US]=======================================================
-
- You might wish to get in contact with us, for various reasons. Either
- questions, or other desires. The addresses listed below are vaild for
- all contacting business, including commercial interessts.
- The preferred way to get in touch with us, is by Internet or Mailbox,
- the mailing addresses are listed, though, for those of you, not able to
- access one of the other methods mentioned above.
-
- ==[Mailing addresses]==
-
- Thomas Molitor (Pit Bull) Eric Sommerlade (Avatar)
- Hegelstrasse 42 Elsaesser Strasse 27b
- 63303 Dreieich 22049 Hamburg
- Phone : +49 6103 699928 Phone : +49 40 6523819
-
- Joey Barwick (Stainless Steel) Alexander Lehnhardt (Centauri)
- Jahnstrasse 2 Am Spitzenpfad 10
- 63263 Neu-Isenburg 63303 Dreieich
- Phone : +49 6102 22480 Phone : +49 6103 87923
-
- Karsten Rohrbach (Alpha/AXL) Michael Diefenthaeler (Brian)
- Luisenstrasse 16 Taunusstrasse 1
- 63303 Dreieich 61184 Karben
- Phone : +49 6103 939718 Phone : +49 6039 45387
-
- ==[Internet addresses]==
-
- molitor@rbi.informatik.uni-frankfurt.de (Pit Bull)
- avatar@ponton.hanse.de (Avatar)
-
- ==[Mailbox]==
-
- Golden Image (Legend Design, Xography, Deep Space WHQ)
-
- +49 6039 46124 (Zyxel) Nets: DGi: 68:490/13
- +49 6039 45756 (Vfast) GSN: 864/490/13
-
- Castle of Illusion (Legend Design private HQ)
-
- +49 6102 22480 (v32 bis)
- +49 6102 17153 (USR HST)
-
- ==[7]===================================================================[7]==
- ==[DISTRIBUTION SITES]=======================================================
-
- All of our above releases should be available on one of the following
- bulletin board systems all around the world.
- (Listed in alphabetical order)
-
- A.C.E (3) Gandalf +33 145 887 548 (France)
- Data Connection (2) Ryan Cramer +1 703 506 8598 (America)
- Genesis (5) McGarret +32 224 534 98 (Belgium)
- Imagina (1) -?- +1 418 628 3867 (Canada)
- Magican (1) Byte & Fish +49 421 484 1163 (Germany)
- Megaverse (1) DGT +30 612 770 89 (Greece)
- Phoenix rising (2) Phoenix +1 806 655 0712 (America)
- Pointbreak (5) Lord Cyrix +32 114 369 25 (Belgium)
- Quality Concept (1) Matador +54 177 776 74 (Argentina)
- Side FX (1) Killer Loop +39 755 725 175 (Italy)
- Soul Asylum (2) Fear +358 050 550 41 (Finland)
- Stairway to Heaven (1) Bionic +45 747 263 03 (Denmark)
- Supreme Court (1) Steel +31 165 051 850 (Holland)
- Wasted Image (1) Noctornus +1 409 839 4525 (America)
- Wonderland (1) Pfusuus +41 644 730 46 (Switzerland)
-
-
- ==[8]===================================================================[8]==
- ==[DISCLAIMER]===============================================================
-
- WARP, copyright 1994 by LEGEND DESIGN,
-
- This software is provided "as is" without warranty of any kind, either
- expressed nor implied, including, but not limited to, warranties of
- merchantability and fitness for a particular purpose. In no event will
- any of the authors or copyright holders be liable for any damages cau-
- sed by the use, or inability to use, of this demonstration.
-
- The WARP demo may be freely distributed as long as no money is charged
- for it, no modifications to the distribution package are made and no
- attempt is made to restrict further copying, distribution and using of
- the WARP demonstration. If you have problems with this, or do not un-
- derstand this, contact us.
-
- Special note to public domain distributors:
- This demonstration MUST NOT be put on CD or any other distribution
- package, until a special agreement with Legend Design is made. To get
- your permission, you too, should contact us !
-
-
- ==[9]===================================================================[9]==
- ==[GROUP GREETINGS IN ALPHABETICAL ORDER]====================================
-
- - Admire - Advanced Gravis - Anarchy PC - Axellerator Logics - Blank -
- - Cybernetic Dreams - Deus - Distorsion - Dust - Extreme - Five -
- - Future Crew - Gollum - Hypernova - Hemoroids - Iguana - Infiny -
- - Impact Studios - Imphobia/Cascada - Infiny - K.L.F - Majic 12 -
- - Mental Design - Native Force - Phantom Design - Psychic Monks -
- - Psychosquad - Radical Rythms - Razor 1911 - Renaissance -
- - Shadow Productions - Soft One Productions - Sonic PC -
- - Surprise Productions - Synergy Design - The Coexistence -
- - Tran Productions - Triton - Valhalla - Xography - Zool Design -
-
-
- ==[10]==================================================================[10]=
- ==[LAST MINUTE NOTES]========================================================
-
- Special thanks fly out to :
- - The K.L.F crew for some great help during the production of WARP
- - Advanced Gravis (John Smith) for his little present.
- - T. Sweeny (Epic Megagames) for the really big hamburger ...
- - Avatars mom for enduring us one whole week before the assembly, we
- are a lousy bunch :)
-
- The Party compo version was made in a real hurry, so it's not working
- perfectly in some cases. The final version, on the other hand will fea-
- ture some more effects, a nice storyboard along with some additional im-
- provements
-
-
- ==[11]==================================================================[11]=
- ==[FILES INCLUDED]===========================================================
-
- Here is a listing of the files included in the official WARP release. If
- there's something altered or missing, do not bother to contact us !
-
- -[Name]- -[Size]- -[Date]-
-
- Warp.exe 25665 bytes 07-09-94
- Warp.ovl 3038188 bytes 07-09-94
- Warp.doc 7705 bytes 07-09-94
- Config.exe 6917 bytes 07-09-94
- -(ld)-.nfo 14951 bytes 07-09-94
- File_id.diz 345 bytes 07-09-94
- Imag¡ne.exe 5513 bytes 22-08-94
-
- ==[END OF TEXT]=================================================[bri/ld '94]=
-